For a few years now virtual reality, augmented reality and 360° video represent one of frontiers of experimentation for journalism. 2016 was the year in which many publishers and editors worldwide decided to invest significant resources in immersive visual storytelling projects. Platforms like YouTube and especially Facebook allow a global audience to be reached, the technology for the production and use of this content is cheaper and cheaper: the time is ripe to see if in addition to the "wow" effect there is also a journalistic and editorial future. The session will hear from experts who have been experimenting with and studying these formats.